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Communicative
Activities
for English Language Classes
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Word Order/Structures
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The Popsy Word Game
Type
of Game: Competitive chain game
Duration: 5-10 minutes
Skill:
Speaking comprehension
Aims:
consolidating and expanding vocabulary
Level: any group
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1. Procedure
Sitting in a circle with
your students, begin the game by throwing Popsy to one of your students
and calling out a letter of the alphabet at the same time.
Within a set period of time (15-20 seconds), this student has to find as
many words as possible which begin with that letter (e.g.
"cat"/
"car"/"catch"/"can"/"coal"...).
When his time has run out, it is then this student's turn to throw Popsy
to someone else and call out a letter.
Make sure every student has
at least one go. The student producing the highest number of words is
the winner.
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2. Variations
Depending on the level of
the group, the game can be more challenging, for example:
- by shortening the set time period,
- by imposing specific thematic areas (e.g. towns/countries/rivers/ or
school things /subjects or jobs or food etc...)
NB
Difficult or rare letters
should not be used. |
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The Matching Game
Type
of Game: Definitions game
Duration: 5-10 minutes
Skill:
Reading
Aims:
Consolidating vocabulary. Preparing to use a monolingual dictionary.
Level: From false beginners/lower-intermediate
upwards.
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1. Procedure
Give one half of the group
slips of paper containing words which have already be dealt with in
earlier lessons. Give the other half slips of paper consisting of
definitions of these words to the rest of the students; if there is an
odd number of students, you should play the game too!
The students are then to
walk around the room, asking one another questions to find out which
word goes with which definition.
Finally, the students with matching words/definitions can read them out
to the rest of the class.
2. Variations
Depending on the level of
the group and the level of difficulty you decide on, many variations can
be used:
- matching synonyms
- matching opposites (beautiful/ugly)
- matching the right picture with the right word |
- matching words from the same category: weather (cloud/rain),
food (milk/cheese), computer (mouse/screen).
For advanced students, you
could suggest words and have your students write themselves both the words and the
definitions on slips of paper . Of course, the words should
have been dealt with before and be easy to define.
After collecting and
redistributing the slips of paper at random, ask your students to read
out their definitions one by one. The student who has the word which
matches the definition calls it out.
3. Preparation
If possible, use slips of
paper of different colours (one colour for the words, another for the
definitions). The definitions should be taken from a monolingual
dictionary. |
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Pictionary
Type
of Game: competitive game
Duration: 10 minutes
Skill:
Speaking
Aims:
Describing/defining. Consolidating vocabulary.
Level: From false beginners/lower-intermediate
upwards.
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1. Procedure
Divide your students into
two teams. Then, ask a student from each team to go to the blackboard
and give him a slip of paper with a word written on it. Explain that
he/she is to describe the word by drawing a picture on the board.
While he is doing this, the other students- by calling out any word
they can think of in relation to what they see on the board- are to try
and guess what the picture represents.
The first team to guess
receives a point. Of course, no verbal indication as to what the picture
is should be given but the students who are drawing can use mime,
gestures and/or sign-language to help their team out with their
guessing.
2. Variations Additionally,
you can use compound nouns, film or book titles as well as sayings with
advanced classes.
Instead of two teams, the game can also be carried out in pairs or in
small groups. |
3. Preparation
Prepare small slips of paper
containing words which are familiar to the students.
NB
You can use this game
either:
- to refresh vocabulary which has been dealt
with some time ago,
- to warm up your previous lesson at the beginning of a new sequence,
- as a revision exercise before an exam.
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Mystery Object
Type
of Game: guessing game
Duration: 15-20 minutes
Skill:
Speaking
Aims: Consolidating vocabulary.
Level: From false beginners/pre-intermediate
upwards.
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1. Procedure
Ask the class to divide into
small groups of 4-6 students and to think of a word which contains as
many letters as there are members in the groups ( a group of five
students should then choose a five-letter word).
Then, ask each member of the
group to choose one letter from this word and to try and find other
words beginning with that particular letter. These words should be easy
to describe in pantomime or through sketching to the rest of the class.
Example: a group of five
students thinks of the word "actor". The first student
describes (pantomime or sketching) several words beginning with
the letter "A" (for example: apple, angry, airplane...),
until the class guess them properly.
It is then the second student's turn to describe words beginning with
the letter "C" (e.g.: cat, car, cap, corn...)
until they're all found out. The third student then follows with the
letter "T" and so on and so forth until the class have guessed
the word the group had originally thought of.
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2. Variations
Additionally, you can use
compound nouns, film or book titles as well as sayings with advanced
classes.
3. Preparation
None
NB
With slower groups, you may
find useful to ask your students to write down the words they have
guessed so that it's easier for them to get to the final guess of the
original word.
As to the choice of
words for each group, you can easily impose words from specific thematic
areas (e.g; school things, food, domestic appliances etc...) or
particular words such as past forms of irregular verbs, adjectives,
adverbs, prepositions ...
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